Unity

Something done during internship

There are something I implemented during my internship.

Texture Array Build Tool.

Object blends with terrain, rendering effect. water, rendering effect.

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Curve Algorithm

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Implement curve algorithm, including De Casteljau Algorithm for Polynomial Functions, De Casteljau Algorithm for Bezier Curves, Interpolating Polynomials, Interpolating Splines, De Boor Algorithm for spline functions, De Boor Algorithm for Polynomial Curves and 3D Bezier curve.

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Pacman

This game was made in 2017, using Unity3D.

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