Something done during internship

There are something I implemented during my internship.

Texture Array Build Tool.

Object blends with terrain, rendering effect. water, rendering effect.

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Create water in unity. There are two kinds of water: river and water surface. Can edit water shape from control points. Implement water renderring, using SSR, bump mapping, GGX.


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Made a tool like photoshop to paint mask texture.


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Made a tool to paint mask texture on model directly.